As part of our 30 Year Anniversary for The Ur-Quan Masters, we asked the community to share any fan art they had created with us. We received so many submissions through email, Reddit, Twitter, and Discord. With three decades under your belt, you had so many things to share with us, and some of our community members even created new things just to celebrate with us! We wanted to take some time to share as much as we could back with the world in a virtual museum gallery to highlight you, our amazing audience who have helped keep the game alive for all of this time.
We certainly didn’t capture everything out there, but we want to say again: “we wouldn’t be here without you!”. Thank you for sharing your love with everyone.
Digital and Physical Art
Tweets Galore
Videos and Music
Projects, Games, Mods
UQM Megamod
No lookback on The Ur-Quan Masters can be complete without mentioning Megamod. JHGuitarFreak (aka Kohr-Ah Death) maintains the mod for UQM which includes… well… everything imaginable! From balance changes, to optional content, to quality of life improvements and whole new features, it is the most awesome (in the awe-inspiring sense) kind of fanmail one can imagine.
Infinite Ur-Quan Masters
Burger Circus shares: Want to play Ur-Quan Masters with a randomly-generated map? Love the old game, but want to play something with INFINITE replayability? http://www.infiniteurquanmasters.com/ has you covered.
Starflight MZX
No_roo writes: Here’s a thing I made back when I was a teenager, ~ 1997 – 2008 that was heavily inspired by UQM & Starflight. It was built in an old text mode game engine called Megazeux, which was basically a more powerful ZZT.
It can be downloaded or played in browser here: https://www.digitalmzx.com/show.php?id=2374
Alternatively a video of someone poking around in it: https://www.youtube.com/watch?v=hFZW9Gc2RmA
That project had a lot of design problems and didn’t end up going anywhere, but it taught me a lot, and was largely responsible for me deciding to become a software engineer, and to work on indie games on the side. It’s pretty crusty, but I’ll always remember it fondly.
UQM Melee Rebuild
Zach_the_Elder, our resident tinkerer with the UQM2 tools, shared some recordings of his recreation and re-imaginings of Super Melee made in Unity.
Alien Apparel
Talen Lee wrote to let us know they’ve been making t-shirt designs based on UQM for the past few years. Represent your favorite (or least favorite – we won’t judge) species in style.
Got More?
If you are seeing this and want to submit more of your own creations (or are *frumple* Dan missed one of yours), please let us know!